//
// Created by edward on 23-3-25.
//

#ifndef LEARNOPENGL_VERTEX_H
#define LEARNOPENGL_VERTEX_H

#include "global.h"

struct Vertex {
    glm::vec3 position;
    glm::vec3 color;
    glm::vec3 normal;
    glm::vec2 texCoords;
};


#endif //LEARNOPENGL_VERTEX_H
